PIL.IcoImagePlugin 源代码

#
# The Python Imaging Library.
# $Id$
#
# Windows Icon support for PIL
#
# History:
#       96-05-27 fl     Created
#
# Copyright (c) Secret Labs AB 1997.
# Copyright (c) Fredrik Lundh 1996.
#
# See the README file for information on usage and redistribution.
#

# This plugin is a refactored version of Win32IconImagePlugin by Bryan Davis
# <casadebender@gmail.com>.
# https://code.google.com/archive/p/casadebender/wikis/Win32IconImagePlugin.wiki
#
# Icon format references:
#   * https://en.wikipedia.org/wiki/ICO_(file_format)
#   * https://msdn.microsoft.com/en-us/library/ms997538.aspx


import struct
from io import BytesIO

from PIL import Image, ImageFile, BmpImagePlugin, PngImagePlugin, _binary
from math import log, ceil

__version__ = "0.1"

#
# --------------------------------------------------------------------

i8 = _binary.i8
i16 = _binary.i16le
i32 = _binary.i32le

_MAGIC = b"\0\0\1\0"


def _save(im, fp, filename):
    fp.write(_MAGIC)  # (2+2)
    sizes = im.encoderinfo.get("sizes",
                               [(16, 16), (24, 24), (32, 32), (48, 48),
                                (64, 64), (128, 128), (255, 255)])
    width, height = im.size
    filter(lambda x: False if (x[0] > width or x[1] > height or
                               x[0] > 255 or x[1] > 255) else True, sizes)
    fp.write(struct.pack("<H", len(sizes)))  # idCount(2)
    offset = fp.tell() + len(sizes)*16
    for size in sizes:
        width, height = size
        fp.write(struct.pack("B", width))  # bWidth(1)
        fp.write(struct.pack("B", height))  # bHeight(1)
        fp.write(b"\0")  # bColorCount(1)
        fp.write(b"\0")  # bReserved(1)
        fp.write(b"\0\0")  # wPlanes(2)
        fp.write(struct.pack("<H", 32))  # wBitCount(2)

        image_io = BytesIO()
        tmp = im.copy()
        tmp.thumbnail(size, Image.LANCZOS)
        tmp.save(image_io, "png")
        image_io.seek(0)
        image_bytes = image_io.read()
        bytes_len = len(image_bytes)
        fp.write(struct.pack("<I", bytes_len))  # dwBytesInRes(4)
        fp.write(struct.pack("<I", offset))  # dwImageOffset(4)
        current = fp.tell()
        fp.seek(offset)
        fp.write(image_bytes)
        offset = offset + bytes_len
        fp.seek(current)


def _accept(prefix):
    return prefix[:4] == _MAGIC


[文档]class IcoFile(object): def __init__(self, buf): """ Parse image from file-like object containing ico file data """ # check magic s = buf.read(6) if not _accept(s): raise SyntaxError("not an ICO file") self.buf = buf self.entry = [] # Number of items in file self.nb_items = i16(s[4:]) # Get headers for each item for i in range(self.nb_items): s = buf.read(16) icon_header = { 'width': i8(s[0]), 'height': i8(s[1]), 'nb_color': i8(s[2]), # No. of colors in image (0 if >=8bpp) 'reserved': i8(s[3]), 'planes': i16(s[4:]), 'bpp': i16(s[6:]), 'size': i32(s[8:]), 'offset': i32(s[12:]) } # See Wikipedia for j in ('width', 'height'): if not icon_header[j]: icon_header[j] = 256 # See Wikipedia notes about color depth. # We need this just to differ images with equal sizes icon_header['color_depth'] = (icon_header['bpp'] or (icon_header['nb_color'] != 0 and ceil(log(icon_header['nb_color'], 2))) or 256) icon_header['dim'] = (icon_header['width'], icon_header['height']) icon_header['square'] = (icon_header['width'] * icon_header['height']) self.entry.append(icon_header) self.entry = sorted(self.entry, key=lambda x: x['color_depth']) # ICO images are usually squares # self.entry = sorted(self.entry, key=lambda x: x['width']) self.entry = sorted(self.entry, key=lambda x: x['square']) self.entry.reverse()
[文档] def sizes(self): """ Get a list of all available icon sizes and color depths. """ return set((h['width'], h['height']) for h in self.entry)
[文档] def getimage(self, size, bpp=False): """ Get an image from the icon """ for (i, h) in enumerate(self.entry): if size == h['dim'] and (bpp is False or bpp == h['color_depth']): return self.frame(i) return self.frame(0)
[文档] def frame(self, idx): """ Get an image from frame idx """ header = self.entry[idx] self.buf.seek(header['offset']) data = self.buf.read(8) self.buf.seek(header['offset']) if data[:8] == PngImagePlugin._MAGIC: # png frame im = PngImagePlugin.PngImageFile(self.buf) else: # XOR + AND mask bmp frame im = BmpImagePlugin.DibImageFile(self.buf) # change tile dimension to only encompass XOR image im.size = (im.size[0], int(im.size[1] / 2)) d, e, o, a = im.tile[0] im.tile[0] = d, (0, 0) + im.size, o, a # figure out where AND mask image starts mode = a[0] bpp = 8 for k in BmpImagePlugin.BIT2MODE.keys(): if mode == BmpImagePlugin.BIT2MODE[k][1]: bpp = k break if 32 == bpp: # 32-bit color depth icon image allows semitransparent areas # PIL's DIB format ignores transparency bits, recover them. # The DIB is packed in BGRX byte order where X is the alpha # channel. # Back up to start of bmp data self.buf.seek(o) # extract every 4th byte (eg. 3,7,11,15,...) alpha_bytes = self.buf.read(im.size[0] * im.size[1] * 4)[3::4] # convert to an 8bpp grayscale image mask = Image.frombuffer( 'L', # 8bpp im.size, # (w, h) alpha_bytes, # source chars 'raw', # raw decoder ('L', 0, -1) # 8bpp inverted, unpadded, reversed ) else: # get AND image from end of bitmap w = im.size[0] if (w % 32) > 0: # bitmap row data is aligned to word boundaries w += 32 - (im.size[0] % 32) # the total mask data is # padded row size * height / bits per char and_mask_offset = o + int(im.size[0] * im.size[1] * (bpp / 8.0)) total_bytes = int((w * im.size[1]) / 8) self.buf.seek(and_mask_offset) maskData = self.buf.read(total_bytes) # convert raw data to image mask = Image.frombuffer( '1', # 1 bpp im.size, # (w, h) maskData, # source chars 'raw', # raw decoder ('1;I', int(w/8), -1) # 1bpp inverted, padded, reversed ) # now we have two images, im is XOR image and mask is AND image # apply mask image as alpha channel im = im.convert('RGBA') im.putalpha(mask) return im
## # Image plugin for Windows Icon files.
[文档]class IcoImageFile(ImageFile.ImageFile): """ PIL read-only image support for Microsoft Windows .ico files. By default the largest resolution image in the file will be loaded. This can be changed by altering the 'size' attribute before calling 'load'. The info dictionary has a key 'sizes' that is a list of the sizes available in the icon file. Handles classic, XP and Vista icon formats. This plugin is a refactored version of Win32IconImagePlugin by Bryan Davis <casadebender@gmail.com>. https://code.google.com/archive/p/casadebender/wikis/Win32IconImagePlugin.wiki """ format = "ICO" format_description = "Windows Icon" def _open(self): self.ico = IcoFile(self.fp) self.info['sizes'] = self.ico.sizes() self.size = self.ico.entry[0]['dim'] self.load()
[文档] def load(self): im = self.ico.getimage(self.size) # if tile is PNG, it won't really be loaded yet im.load() self.im = im.im self.mode = im.mode self.size = im.size
[文档] def load_seek(self): # Flag the ImageFile.Parser so that it # just does all the decode at the end. pass
# # -------------------------------------------------------------------- Image.register_open(IcoImageFile.format, IcoImageFile, _accept) Image.register_save(IcoImageFile.format, _save) Image.register_extension(IcoImageFile.format, ".ico")